Saldaea
From A Wheel of Time Wiki
| [[Image:|175px]] | |
| Saldaea | |
|---|---|
| Formed | |
| Ended | |
| Location | Westlands |
| [[Image:{{{map}}}|80px]] | |
| Ruler | Tenobia Kazadi |
| Capital | Maradon |
Saldaea is the westernmost of the four Borderlands, lying adjacent to the nation of Kandor. It is also the largest of the Borderlands, larger than Shienar and Arafel combined. The sign of Saldaea is three silver fish on a field of dark blue.
Saldaeans have bold, prominent noses and slightly upturned, almond-shaped eyes. While as ferocious in battle as any of the Border nations, their equestrian skills are undoubtedly superior; No other nation in Randland can match Saldaea for her famed and effective use of light cavalry. Saldaean soldiers often carry serpentine swords. Saldaean men usually have long mustaches.
The Marshal-General of Saldaea is Davram Bashere, uncle to Queen Tenobia and lord of Bashere, Sidona, and Tyr. His daughter, Faile Bashere, is wed to Perrin Aybara, childhood friend of the Rand al'Thor -- the Dragon Reborn -- unwilling ta'veren, and Lord of the Two Rivers.
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[edit] History
The nation of Saldaea was formed early in the War of the Hundred Years. The governors of Hawkwing's five northern provinces met and agreed to form stable nations to preserve the peace and defend against the Blight. Rylen t'Boriden Rashad was the first King of Saldaea.
[edit] Government
The government body of Saldaea is a monarchy. The throne is currently held by Tenobia Kazadi. The throne is located in the capital, Maradon.
[edit] Women
Saldaean women are almost a breed apart, known as they are for their fierce loyalty and strength of will (not to mention temper). For Saldaeans, war is a family affair. The wives of officers and nobles accompany their husbands on all campaigns except those into the Blight. A traditional farewell from a Saldaean wife to a husband going to battle is "If you fall, I will take up your sword." While not trained with the sword, Saldaean girls are quite skilled both with knives and in hand-to-hand combat. All Saldaeans are armed with at least a knife at all times; in Saldaea, steel is not bared unless it will be used. Saldaean farmgirls are notorious for being very forward, especially at harvest.
[edit] Economy
The Saldaean economy is strong; built upon the trade of furs, wood, and ice peppers, Saldaean goods fetch high prices at markets as far away as Tear.
[edit] The sa'sara
Another important part of Saldaean life is the sa'sara, a dance outlawed by several Saldaean queens for its indecency. While known by virtually every noblewoman, few would ever admit to the knowledge. Apparently, the sa'sara has the ability to drive men wild. The sa'sara is known to have started three wars and sparked two rebellions, among many other smaller disturbances.
[edit] Towns/cities
- Maradon (capital)
- Irinjavar
- Mehar
- World's End
Altara | Amadicia | Andor | Arad Doman | Arafel | Cairhien | Ghealdan | Illian | Kandor | Murandy | Saldaea | Shienar | Tarabon | Tear City-states: Far Madding | Mayene | Tar Valon Former Nations of the Westlands in the New Era Almoth | Caralain | Goaban | Hardan | Irenvelle | Kintara | Malkier | Maredo | Mar Haddon | Mosara |
